Wednesday, 12 June 2013

The 13th...

Well for the last few weeks I've been working away on my maya mesh, progress has been slow and not much had been happening with it.

To be honest the process of making edge loops and adjusting little bits at a time is not a favourite of mine. I don't want to abandon the idea but the process is pretty slow a the moment. I've decided to switch to using a mudbox base mesh that I've tweaked the anatomy and proportions of.

Now I need to bulk out the clothes and areas where it folds, then add accessories such as the mask, armour and other pieces.

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